- a)
Baudrillard says that signs that used to represent things are
drained of their meaning (hyperreality);
the relation between signifying
systems and reality
can be very confusing (e.g., Waco, Texas).
- b) People
lost faith in political representation in 1960s, but what about
the representation crisis in cultural terms; Baudrillard's
hyperreality is an example of this crisis.
- c) (From
Prof. Diane Gromala, UW School of Communications.) Possibilities
opened up by new media technologies hold that culture no longer
copies the real but produces it. The real is an effect of
television, computer screens, stereo headsets, Virtual
Reality goggles, etc. There is no dialectic between image and
reality, only signifying practices (as with Borges'
famous map story -- see below).
II.
Baudrillard's
world history of signs
and signification:
a) In primitive symbolic cultures -- no
elements of signification.
b) Later cultures began to show
evidence of symbolic usage; a certain level of signification
applied.
c) Mass society (late 19th century on) is dominated by
the primacy of signs over other things.
This primacy
of signs leads on to the development of simulation,
the process whereby representations of things come to replace
the things being represented. In other words, we think that the
representations are more important than the "real". (See also the Borges
entry to explain this further.)
III.
So,
in the world of hyperreality:
1st order:
Signs are thought of as reflecting basic reality.
2nd
order: Signs mask reality.
3rd order: Signs mask the absence of
reality.
4th order: Signs become simulacra
- they have no relation to reality; pure simulation.
We therefore
arrive at hyperreality at the end of these four stages; the sign
replaces reality, or IS reality. For example, Madonna's "prayer" is
either a
sign masking the absence of reality
(in this case, religiousness -- Baudrillard's 3rd order of
signification); or it's all sign and no meaning (Baudrillard's 4th
sign order). Objects that reach this fourth level of signification
are called simulacra.
The postmodern phenomenon of Spinal
Tap, for example, is that the actors actually formed a band
after the movie; a good example of a sign replacing reality
(Baudrillard's 4th order of signification). So is the proliferation
of bars in America, especially in airports, that look identical to
the one in Cheers
Hyperreality
also explains why Baudrillard proclaimed that "the Gulf War never
happened."
If you accept
Baudrillard's extreme position on poststructuralism
and postmodernism,
you are left with the conclusion that there is no absolute truth;
only different versions of things.
IV.
Baudrillard's
hypothesis of Mediatization:
a)
Mediatization is the general process by which the transmission of
symbolic forms becomes increasingly mediated by the technical and
institutional apparatus of the media industries (Thompson):
b)
Television
is the central medium in this process.
c) Acceleration of media
saturation has continued (e.g., "in car" entertainment, VCRs,
Walkmen.)
d) The process leads to mediated quasi-interaction
due to lack of real interaction betwen people.
e) Valorization
- the process through which symbolic forms attain value; both
symbolic value and economic value.
V.
Baudrillard
puts the emphasis on discourse,
rhetoric, etc. rather than substance and action. (E.g., The
postmodern tendency to change the status of a college by changing
its name rather than making substantive changes to courses,
facilities, etc.) However, America isn't the only example of this
trend, only the most advanced example.
In semiotic
terms, signs have been severed from the object, idea, etc. and are
now free floating signifiers.
VI.
Baudrillard's
Marxian
phase, 1970s.
His original belief was in the dominance of the
"Consumer Society" of the 1970s (before his switch to postmodern
theory), i.e.:
a) People
who are well off live under the gaze of 'obedient objects,' and as
individuals they become more functional under the objects'
influence.
b) Commodities group themselves into systems of
objects which is what we come to take seriously.
c) Things that
used to make up life (work, leisure, nature, culture) are
irreducible and produce anxiety. (They were constants which we
can't control. They have been mixed and massaged into the "simple
activity of perpetual "shopping".
Jean Baudrillard's views on
consumption/shopping: "Man has become the object of science for
man only since automobiles have become harder to sell than to
manufacture."
In "The
Ecstasy of Communication" Baudrillard argues that that the use value
of commodities begins to be replaced by a sign value. (At this
point, Baudrillard departs from traditional Marxism.)
His
Marxian works are still important, however, because he shows that
just as society and culture used to be organized around production,
they are now organized around consumption. (E.g., "Credit is a
disciplinary process which extorts savings and regulates demands"
argues Baudrillard).
VII.
Baudrillard
and economics.
Influenced
strongly by economist John
Kenneth Galbraith:
1)
Galbraith still believes that some consumer needs are genuine, but
Baudrillard goes further: "The systems of needs is the product of
the system of production." In other words needs are separate from
production but are part of the same process.
2) Baudrillard
says that there is no distinction between genuine and fake needs
and we should not link needs between one person and one object
rather, that production needs consumption.
3) Baudrillard links
compulsive shopping to the Protestant work ethic; if mass
production is good then mass consumption must also be good. The
drive for production must also create a drive for
consumption.
4) Most economists believe that some needs are
genuine and appropriate but where you draw the line between
appropriate and inappropriate consumption is relative.
VIII.
Baudrillard
and America:
In this work,
Baudrillard uses America as an example of everything he talks about
re. the media. For example:
1) Disneyland and America are one and
the same. There is no "real" America outside Disneyland; the walls
surrounding Disneyland are there to make people think that
Disneyland is only a fantasy land, and there is a real America out
there.
2) Watergate was presented as an example of the system
righting itself, when in fact it's nothing more than Nixon being
offered as a scapegoat and patsy to disguise the fact that the
system hadn't changed.
More?
Oh yes, and by the way, the Gulf War never happened. Baudrillard
says so. It only existed in our simulated world, not in reality.
(Think about how the abiding image -- or metaphor -- of the Gulf War
is a video game, and you might see where he's going with that. More
to come.)
11/97